Explore Education, Teaching Aid and Training Content Design

Work with award-winning education designers, teaching aid designers, training content creators, curriculum developers, e-learning developers, education technology companies, educational game designers, instructional designers, learning management system developers, education publishers, pedagogical tool manufacturers, education consultants, professional development trainers, education policy makers, education and training content providers, education innovation, consultancy, research and development companies

Traveling in Virtual Space Textbook by Mirae-N Design Team
Traveling in Virtual Space Textbook
The cover design of these elementary school textbooks provides an opportunity for experience-based learning through an indirect journey into the space depicted on the cover. The design features an illustration that spans from the front to the back cover to convey the concept of space. By enabling students to experience a virtual space through the use of augmented reality (AR) technology, the design encourages three-dimensional thinking and imagin ⥅
Traveling in Virtual Space
Mirae-N Design Team
35.34K
706.86K
Science is O2 School Textbooks by VISANG
Science is O2 School Textbooks
O2 is a science textbook that has used its established brand identity to imprint a confident and consistent brand image on its consumers. With rising need for no-contact education, O2 has digitized their brand identity, beginning with an easily scannable QR code on the cover. The code is designed as a key, opening useful textbook promotions and information. In this way, digitalization leads a constant effort to change brand identity to surpass th ⥅
Science is O2
3.05K
61.03K
PowerBox Wanja Learning Materials by VISANG
PowerBox Wanja Learning Materials
Wanja is a brand that enhances the learning skills of students. From cover designs using cube-shaped characters as graphic motifs to cube-shaped paper toy making activities, Wanja provides a consistent brand experience. The vivid colors provide a bright brand image, while paper toy making delivers an enjoyable brand experience. The four study books are designed such that a large cube shape can be shown when they are combined together. The text in ⥅
PowerBox Wanja
1.95K
38.96K
 A Garden for All Type Design by Danne Ojeda
A Garden for All Type Design
This project is an educational project. It was an assignment on Typography Design given to tertiary education students from the School of Art, Design and Media, NTU, Singapore. The assignment was for each student to design Drop Caps as a font family. The outcome was multiple font families created by students and inspired on the flora, fauna, and unique features of the Singapore Botanic Gardens. From this, the best Drop Caps were printed in the bo ⥅
 A Garden for All
4.83K
96.61K
Ggaedok Study Supplement by Mirae-N Design Team
Ggaedok Study Supplement
The design of Gaenyeomsuda is a combination of the brand name Ggaedok which is an acronym of the Korean phrase Ggaewooja Dokhaeryuk, and quotation marks. The name is intended to boost Korean learners' confidence and reading comprehension ability. The quotation marks add a visual element of wit and intuitiveness that reflects the brand's nature as a study supplement for Korean. To make the learning experience more engaging, Ggaedok featu ⥅
Ggaedok
Mirae-N Design Team
28.93K
578.67K
YiQi Hanzi Flashcards Teaching Cards by Mengyu Cao
YiQi Hanzi Flashcards Teaching Cards
Learning Chinese can be very visual. Chinese characters look like complicated drawings to people who don't know Chinese. YiQi Hanzi flashcards use design thinking and drawing to make the characters understandable to everyone to spread Chinese culture and the beauty of Chinese characters. The flashcards design also incorporates technology. The QR code on each card takes users to the YiQi Hanzi online learning center to expand the learning res ⥅
YiQi Hanzi Flashcards
1.02K
20.39K
Gae Plus Yu Math Workbook  by VISANG
Gae Plus Yu Math Workbook
Gae Plus Yu is a math study system that improves learning efficiency through its ease of use. Employs a structural learning system that combines a Concept book with a Drill book. The effect of the organic learning provided through the two books is symbolized by the completion of the circle created by combining the two semi-circles, each with their own unique texture. Through various color configurations for each level of difficulty, students can ⥅
Gae Plus Yu
29.19K
583.79K
Joyful Visang Textbooks by VISANG
Joyful Visang Textbooks
It has developed math, society, and science textbooks centered on play and activities that students can actively participate in, away from the existing boring textbooks. Visang Education alters this framework by conceptualizing a design that stimulates curiosity and encourages students to think for themselves. Implicit graphics symbolize the learning content, and information is displayed with balance, and vivid colors and diverse printing techniq ⥅
Joyful Visang
1.05K
21.01K
FullSuRok Workbook for all Subjects by VISANG
FullSuRok Workbook for all Subjects
This system allows sample questions from previous tests to be completed in one month through a process of daily learning that conquers the vast number of existing questions. The advantages include regimented study plans and emphasis on grasping the overall progress of the learning. Additionally, efficient success is achieved not only with explanations for correct and incorrect answers given in the text, but also by maintaining a concise style tha ⥅
FullSuRok
995
19.9K
Foxpat Surgical Trainer by Nitin Gurram
Foxpat Surgical Trainer
Foxpat is a reusable training simulator developed to train the surgeons for Oxford Partial Knee Replacement surgery. It is a realistic simulation of a regular patient's knee, integrated with sensors to feedback on the effectiveness of the surgical procedure. With Foxpat, surgeons can individually practice multiple times before operating on a real patient. It provides a safe and realistic environment where surgeons are allowed to use actual t ⥅
Foxpat
1.05K
20.93K
VR Mentor Dental Training Machine by Wei Sun
VR Mentor Dental Training Machine
This product is a dental teaching and training system based on Virtual Reality. The designers provided students with immersive stereoscopic operation experience and sufficient practical opportunities. The digitization, networking, and intelligence of teaching methods have brought great convenience to both teachers and students, overcoming the limitations of physical time and space. It has reduced the difficulties in coordinating and managing trai ⥅
VR Mentor
407
8.14K
Magic School Box Mobile Smart Classroom by Gueston Smith
Magic School Box Mobile Smart Classroom
Inspired by '90s Black culture aesthetic, it revolutionizes learning with a mobile Smart classroom. It accommodates 10-16 students, merging vibrant design with the latest artificial intelligence and blockchain technology for an immersive educational experience. This innovative space promotes creativity, collaboration, and personal growth through project-based learning. Equipped with interactive screens and natural lighting, it offers a flexi ⥅
Magic School Box
1.53K
30.51K
Copy Kats Toolkit by Lisa Winstanley
Copy Kats Toolkit
The Copy Kats Toolkit was developed for art and design educators to help address visual plagiarism in the creative classroom. Its strength lies in the fusion of practicality and creativity, tackling the four key issues faced by artists and designer through hands on activities and a vibrant brand identity. Bright playful visuals with cute feline friends, provide a dynamic and user friendly experience that addresses educational challenges in a conc ⥅
Copy Kats
5.23K
104.58K
Puzzle Learn Workbook by Mirae-N Design Team
Puzzle Learn Workbook
MiraeN has developed Puzzle Learn: an elementary level Korean vocabulary study supplement that spans 25 days of study. The name of the product is a combination of Puzzle and Learn conveying the message that studying a complex language can be fun, just like putting together a puzzle. The product includes various illustrations with simple explanations and entertaining puzzles to stimulate students' interest and enhance their focus. By making t ⥅
Puzzle Learn
Mirae-N Design Team
483
9.66K
Gaenyeomsuda Textbook by Mirae-N Design Team
Gaenyeomsuda Textbook
Gaenyeomsuda was created with the goal of providing students with easy access to math learning materials. The brand name, Gaenyeomsuda, is an abbreviation derived from the phrase "concept is everything in math". This abbreviation encapsulates the brand's identity, emphasizing the importance of concepts in math education. The logo incorporates elements of teen culture, such as abbreviation and customization, to intuitively express t ⥅
Gaenyeomsuda
Mirae-N Design Team
531
10.64K
Fun Stories of Fun Friends Textbook by Mirae-N Design Team
Fun Stories of Fun Friends Textbook
Miraen elementary school mathematics and social studies textbook covers express the images of daily situation of people's lives as in connection with the subject. Characters are illustrated to tell the stories of learning contents in a fun way so that students can have an easier approach to textbooks which may be a bit dry at times. The fun characters that match the eye level stimulate the students' curiosity and they make students empa ⥅
Fun Stories of Fun Friends
Mirae-N Design Team
630
12.6K
PneuBots Soft Robotics by Hye Jun Youn
PneuBots Soft Robotics
PneuBots is a modular soft robotics construction kit consisting of seven types of self-foldable segments with high tensile strength, three types of pneumatic connectors and splitters, and a custom-designed box. The kit enables various assemblies to be made with the modular pieces, allowing creators to explore the world of soft robotics in playful ways. When combined with a FlowIO device, PneuBots allows seamless programmability of the different a ⥅
PneuBots
566
11.32K
School Simulator Autistic Preschool Training App by Harbin Institute of Technology, Shenzhen
School Simulator Autistic Preschool Training App
School Simulator is an app aiming at providing preschool training for the children with autism spectrum disorder, available to all parents, teachers and therapists. It is a platform for the pre-school training and community communication. In this app, autistic children can get trained in four categories: self care, instruction understanding, interpersonal interaction, and one day in school, which are expected helpful for their future integration ⥅
School Simulator
Harbin Institute of Technology, Shenzhen
533
10.68K
Space Center Learning Game by Chia-Ching Chou
Space Center Learning Game
The objective of the project is to transform the library entrance into a space center and unfold the library journey, where children can immerse themselves in interactive games as well as learning how to use the classification numbers as clues in order to find books. This design aims to raise children’s motivation through gamification learning. Children are taught about the meaning of classification number in a supportive atmosphere and encourage ⥅
Space Center
462
9.24K
EduTainer Portable Education Container by Csaba Tölgyesy
EduTainer Portable Education Container
EduTainer is the first of our five Tainer solutions. It offers a highly mobile solution by bringing educational facilities and medical help centers for regions where access to education and basic healthcare is an issue. The primary strength of this design is in its functionality. It is portable, easy and quick to set up, and it is designed to last. The challenge of making the most out of a container framework was tackled through clever design and ⥅
EduTainer
573
11.47K
Chinese Chain Language Learning App by Deyin Zhang 张德寅
Chinese Chain Language Learning App
Chinese Chain is one of the few language-learning apps for Chinese character writing and learning in the world. It is extremely friendly to those who are not proficient in Chinese. Based on the characteristics of hieroglyphs, the Chinese chain uses writing and word cards to make the learning process more interesting. This is not only a learning software but also undertakes the task of cultural exchange. The main Functions include Chinese wordbook ⥅
Chinese Chain
Deyin Zhang 张德寅
248
4.96K
Hanzi Storytelling Box Block Toy by Jiayu Yao
Hanzi Storytelling Box Block Toy
The Hanzi Storytelling Box is an innovative toy block that makes learning Chinese characters fun and interactive for young children. It uses the pictographic nature of characters, along with visual and auditory elements, to help learners recognize and remember them better. The accompanying app provides additional learning resources, such as words, sentences, writing strokes, and associative drawing, children can also record their own Chinese char ⥅
Hanzi Storytelling Box
387
7.76K
Xiwang Village Practice Project Education and Cultural Architecture by jintao li
Xiwang Village Practice Project Education and Cultural Architecture
When learning artistic theories, students often go as far as the processes of models or drawn plans, so it is hard for them to truly comprehend the realistic problems and obstacles in real constructions, such as the scales of every details, and the corporation of every roles. Architectural design, has little chance to practice in a landing project. That is why AIXY hope that through landing projects like this, they are able to make theories, mode ⥅
Xiwang Village Practice Project
373
7.47K
Acorny Physical Computing Educational Product by SOYOUNG LEE & JAEYOUNG MYUNG
Acorny Physical Computing Educational Product
Acorny is designed to encourage children to learn coding through playing with an educational kit. The kit is designed with the motif of computer processing flow which made coding beginners intuitively understand computational thinking concepts. Based on the module selected by the users, the application provides various coding tutorials. recommendations, and challenges to enable coding beginners in a range of activities and explore computational c ⥅
Acorny
SOYOUNG LEE & JAEYOUNG MYUNG
358
7.17K
Superhero Pop-up Book by Can Zhu
Superhero Pop-up Book
Superhero is a multi-sensory interactive pop-up book designed to educate children about Covid-19. The book helps children understand how immune cells fight against viruses and protect health through a vivid story. It combines pop-up paper books with electronic circuits which fully engages children in an audible, visual, touchable, and interactive way. The book helps children better understand abstract scientific knowledge in an interesting way. ⥅
Superhero
430
8.62K
Oneder Website by Dana Freud
Oneder Website
Oneder design concept was creating a desirable experience for educators and students with special needs, using an inviting and aesthetic cross-platform system. Illustrations and a warm palette were carefully selected in order to create an appealing feeling. The tablet app allows the students a wide variety of colorful and enjoyable assignments and uploading content from their native environment. Finally, the data collected into a clear and elegan ⥅
Oneder
392
7.84K
Zero Bully Campus Learning Game by Xian Li
Zero Bully Campus Learning Game
This learning game aims to express bully events among students. Meanwhile, the design team tried to link visual elements with symbols to enhance the expressiveness of the digital learning game environment. In addition, it aims to express the central idea of design by integrating vision and text, thereby establishing a simple and consistent learning game experience.
Zero Bully Campus
387
7.75K
Robot Partner  Autistic Children Training App by Shumeng Hou
Robot Partner Autistic Children Training App
Robot Partner is a training mobile App aiming at improving the social and emotional skills for children with Autism Spectrum Disorder aged four to six. Early researchers have found that comparing to interacting with people in real world, autistic children are more interested in communicating with robots. Based on the above research findings, a virtual character of robot was created to guide autistic children going through training activities in t ⥅
Robot Partner
369
7.39K
Goolalang Coding Educational Platform by Yinghan Jin
Goolalang Coding Educational Platform
Now that programming education has become a global hotspot, programming education in the kindergarten stage deserves the attention of the society. Goolalang App is a programming platform for illiterate children and also new drag-and-drop programming language. Thanks to Goolalang programming blocks, children can write stories and make animations. A series of courses are prepared to help children learn to program. ⥅
Goolalang
340
6.8K
Sea and Life VR Experience by Shin Asaw
Sea and Life VR Experience
This is an immersive edutainment. The first part, "Movie Side," explains marine environmental issues. Children can learn while being impressed by the images on the dome screen or HMD. Next, children challenge the second part, the "game side". Kids will review their knowledge using four optional quizzes while enjoying an underwater experience and hunting for creatures. At this time, kids want to improve the score, so they want ⥅
Sea and Life
410
8.21K

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